Recent Changes DnD 5e Monsters › Monster Manual (BR) Fire and water will make steam. Combine them all to create an ooze mephit … Neutral Water mephits speak Common and Aquan. | PF2 SRD. The names all relate to their respective element, which aren't limited to just the main four (air, water, fire, earth) in this generator. Ice Mephit 20 Invisible Stalker 12 Leviathan 25 Magma Mephit 21 Magmin 20 Marid 23 Mud Mephit 21 Phoenix 18 Salamander 21 Smoke Mephit 18 Steam Mephit 18 Water Elemental 21 Water Elemental Myrmidon 20 Water Weird 27 Xorn 3 - 2 = 1 He is old school. Breath Weapon (Su): 15-foot cone, damage 1d8 fire, Reflex half DC 12. Main Page: Forums [License Info] Contact the Overlord In 5e, they are equal. | d20HeroSRD Environment any (elemental planes) The water mephit can’t use Breath Weapon again for 1d4 rounds. 30 lb (13.6 kg)[2] Each creature within 5 feet of it must make a DC 10 Dexterity saving throw, taking 4 (1d8) slashing damage on a failed save, or half as much damage on a successful one. 5th Edition. Water mephits speak Common and Aquan. Water mephits are jaunty creatures with an unflagging sense of humor who quickly get on the nerves of everyone around them. Water from other sources, such as spells or effects that create water but do not specify an amount in gallons, deal 1d4 points of damage per caster level to a lightning mephit within its area of effect. A blinded creature can repeat the saving throw on each of its turns, ending the effect on itself on a success When the mephit dies, it explodes in a cloud of steam. Scaly[1] Each creature within 5 ft. of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. Water mephits speak Common and Aquan. Black[2] Thank you…” I’ve typically limited Villains to creatures with a minimum of 10 Intelligence. Ice mephits can fling bolts of cold. Init +6; Senses darkvision 60 ft.; Perception +6, AC 17, touch 14, flat-footed 14 (+2 Dex, +1 dodge, +3 natural, +1 size) Aquatic[1] [1], Usually unasked, they sometimes attached themselves to adventuring parties. Check also: Chill TouchRead More Conjure elemental 5e … The names all relate to their respective element, which aren't limited to just the main four (air, water, fire, earth) in this generator. Take your favorite fandoms with you and never miss a beat. Alignment These creatures could also breathe in water and could consume any liquid, even dangerous substances. Water Alignment This isn't even to mention their fly speed, or their breath weapon. | The Modern Path SRD The mephit belches viscid mud onto one creature within 5 feet of it. 4e In this series I will be presenting creatures you can use for villains, lieutenants, minions, and wild encounters for 5th edition aquatic games. N Small outsider (water) When the mephit dies, it explodes in a cloud of steam. 3e Pulled from the elemental planes, mephits are cunning and swift opponents. An air mephit was a mephit from the Elemental Plane of Air.2 1 Description 2 Personality 3 Abilities 4 Combat 5 Society 6 Reputation 7 Appendix 7.1 References 7.2 Connections An air mephit was about four feet (120 centimeters) tall and weighed only a pound (half a kilogram). Movement Until this grapple ends, the target is restrained, the water weird tries to drown it, and the water weird can't constrict another target. Skin color(s) They could also blast enemies with water, which pushed them back. | GumshoeSRD | Dungeon World SRD Pulled from the elemental planes, mephits are cunning and swift opponents. Flying, swimming[2] Each one is about 4 feet tall and weighs about 30 pounds. False Appearance: While the mephit remains motionless, it is indistinguishable from an ordinary mound of magma hp 19 (3d10+3); fast healing 2 (works only while underwater) Spell-Like Abilities (CL 6th), 1/day—summon (level 2, 1 mephit of the same type 25%), acid arrow 1/hour, stinking cloud 1/day (DC 15), Str 13, Dex 15, Con 12, Int 6, Wis 11, Cha 14 Each one is about 4 feet tall and weighs about 30 pounds. Drench[one-action] (abjuration, arcane, water) The water mephit puts out all fires in a 5-foot emanation. Retire him. Claws. These small creatures can be quite hard to kill and also quite deadly. These creatures could also breathe in water and could consume any liquid, even dangerous substances. Water mephits come from the Elemental Plane of Water. | d20 Anime SRD DR 5/magic, Speed 30 ft., swim 30 ft. An air mephit was a mephit from the Elemental Plane of Air.2 1 Description 2 Personality 3 Abilities 4 Combat 5 Society 6 Reputation 7 Appendix 7.1 References 7.2 Connections An air mephit was about four feet (120 centimeters) tall and weighed only a pound (half a kilogram). Small Diet Senses darkvision 60 ft., passive Perception 10. A dust mephit leads with its Blinding Breath, attacking from hiding so as to gain surprise and waiting until it can catch at least two opponents in its 15-foot cone of effect. Switch to Pathfinder(3.75) mode. Damage Immunities poison. Typical build Fire mephits speak Common and Ignan. Outsider Various depictions of water mephits. The breath weapon of a water mephit is a cone of acid that deals 1d8 acid damage. ... and water to be warm and sulphur tainted within 1 mile. Special Attacks breath weapon (15-foot cone, effect based on type, Reflex DC 13 for half) Challenge 1/4 (50 XP). Usually neutral [3], Such creatures made their home anywhere near abundant sources of water, to a large ocean, to winding rivers. These mephits are constant jokesters. Once per day it can create a mass of smelly fog that duplicates the effect of stinking cloud as cast by a 6th-level sorcerer. (If it can get more, so much the better, but if it can get two, it won’t delay in order to see whether it can get three.) Alignment Special Traits. FAQ. If the target is Medium or smaller, it must succeed on a DC 11 Dexterity saving throw or be restrained for 1 minute. Elemental Plane of Water[2] 1: Races of Nature Unleashed (PF1), Aegis of Empires 5: Race for Shataakh-Uulm (Pathfinder RPG), Aegis of Empires 4: Legend of the Burning Star (PF1). Each type of mephit can unleash a particular breath weapon every 4 rounds as a standard action. Water mephits look like small, scaled fish creatures with black, bulbous eyes. Each creature within 5 feet of the mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage. Mephits - Ice mephit, Dust mephit, Smoke mephit, Magma mephit, Mud mephit, Steam mephit ... and they appear about as weak there as in 5e (that is, the lowest five ranks). Average weight Unlike other mephits, water mephits were proficient in several means of travel: running, flying, and swimming (which they were very skilled at). The DC is Constitution-based and includes a +1 racial bonus. For example, I didn’t realize that several low-level undead creatures have impressive Intelli… Water mephits come from the Elemental Plane of Water. Each creature within 5 feet of it must make a DC 10 Dexterity saving throw, taking 4 (1d8) slashing damage on a failed save, or half as much damage on a successful one. Favored terrain They onlu heal when under water or exposed to rain, and they can swim great speeds. Condition Immunities poisoned. Impish[1] See more ideas about monster art, fantasy monster, dungeons and dragons. XP 800 Air and earth can make salt. I will also be presenting encounter seeds for these villains at each tier. [1], Such mephits were immune to acid, and could even breathe it over their foes. | Starjammer SRD Behind each name is the element I based the name on in brackets, but for most names it'll be pretty obvious anyway. Sell at the Open Gaming Store! ... A water and earth plane gate will create a mud mephit and open that gate. Appearance Fire mephits come from the Elemental Plane of Fire. Forgotten Realms Wiki is a FANDOM Games Community. The mephit can innately cast blur, requiring no material components. Common,[1] Primordial,[1], Aquan[2] New Pages Character Sheets Languages Aquan, Terran. They had pale white skin. When the mephit dies, it explodes in a burst of jagged ice. Homeland(s) In 2nd Ed, a Pentadrone is slightly weaker than a Spinagon. A water mephit was a mephit from the Elemental Plane of Water. They onlu heal when under water or exposed to rain, and they can swim great speeds. | FateCoreSRD Challenge rating Innate Spellcasting (1/Day). [5e] I need ideas for puzzles and traps that are water themed. | Swords and Wizardry SRD A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Water mephits are jaunty creatures with an unflagging sense of humor who quickly get on the nerves of everyone around them. ECOLOGY. | Fudge SRD The breath weapon of a water mephit is a cone of acid that deals 1d8 acid damage. If the target is Medium or smaller, it is grappled (escape DC 13) and pulled 5 feet toward the water weird. This led me to some surprising discoveries. 4th Edition Statistics[1] If the target is Medium or smaller, it must succeed on a DC 11 Dexterity saving throw or be restrained for 1 minute. [1][2], These mephits were composed of small scales, and had a light-blue tone. Size Small Mar 22, 2017 - Explore Nisk Computermans's board "Mephits" on Pinterest. Traits Death Burst: When the mephit dies, it explodes in a burst of lava. As with other mephits, they could attack with their claws and regenerate quickly. Otherwise, other humanoids might have used them to maintain aquaria or kitchens, where they could quickly extinguish fires.[3]. | Here Be Monsters Language(s) Blue[1], Sea-green[2] This small humanoid creature has thin, leathery wings, small horns, and a mischievous smile. Death Burst.When the mephit dies, it explodes in a burst of wind. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Death Burst: When the mephit dies, it explodes in a cloud of steam.Each creature within 5 feet of the mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage. Eye color(s) Each creature within 5 feet of it must make a DC 10 Dexterity saving throw, taking 4 (1d8) slashing damage on a failed save, or half as much damage on a successful one. This item can be used in tradeskills. Once per hour a water mephit can hurl an acidic blob that functions like Melf’s acid arrow cast by a 3rd-level sorcerer. They speak Aquan and Common. The turning and turning gyre of games are taking people to the other level of entertainment. Type Damage from water-based attacks, like the slam attack of a water elemental, is increased by 50% against a lightning mephit. Check out our other SRD sites! Special Traits. Liquid[3] 2nd Edition Statistics[3] Damage Immunities fire, poison Condition Immunities poisoned Senses darkvision 60 ft., passive Perception 10 Languages Aquan, Ignan Challenge 1/4 (50 XP). Thank you…” WT: 0.1 Size: TINY Class: ALL Race: ALL They were surprisingly strong. Skills Perception +2, Stealth +5 Damage Immunities poison Condition Immunities poisoned Senses darkvision 60 ft., passive Perception 12 Languages Auran Challenge 1/2 (100 XP). 3rd Edition Statistics[2] Drench[one-action] (abjuration, arcane, water) The water mephit puts out all fires in a 5-foot emanation. Damage from water-based attacks, like the slam attack of a water elemental, is increased by 50% against a lightning mephit. Size The mephit belches viscid mud onto one creature within 5 feet of it. (If it can get more, so much the better, but if it can get two, it won’t delay in order to see whether it can get three.) Water mephits could gate in other water mephits or ice mephits. Fort +2, Ref +5, Will +3 Traveller SRD [3], Water mephits always seemed to be in a good mood, and were so cheerful that others found it annoying. Actions. False Appearance: While the mephit remains motionless, it is indistinguishable from an ordinary mound of magma Water mephits come from the Elemental Plane of Water. New Pages | Recent Changes | Privacy Policy, Slaad Lord of Entropy (Chaos Lord of Entropy), Slaad Lord of the Insane (Chaos Lord of the Insane), Latest Pathfinder products in the Open Gaming Store, Ancestral Anthologies Vol. They speak Aquan and Common. Their eyes were large and bulbous, and they had fin-like wings. When the mephit dies, it explodes in a burst of jagged ice. [1][2], They smelled like brine and dripped with salt water. The mephit can innately cast blur, requiring no material components. The water mephit can’t use Breath Weapon again for 1d4 rounds. When the mephit dies, it explodes in a burst of sticky mud. Mephit [edit | edit source]Even the basic common Mephit in the Monster Manual has Fast Healing, a spell-like ability or two, and the power to summon help when needed.. | 13th Age SRD The Legend of Two-Toed Tobias — On the frozen area, you can find either this mephit or Olotel Temple of Elemental Evil Part Two — Water Node needs verification Legendary Tempest's Spine Breath Weapon [two-actions] (arcane, fire) The fire mephit breathes flames in a 15-foot cone that deals 2d4 fire and 1d4 persistent fire damage to each creature within the area (DC 17 basic Reflex save). Medium Each creature within 5 ft. of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. The save DC is Constitution-based and includes a +1 racial adjustment. [1], These semi-liquid mephits were immune to impaling or cutting from ordinary weapons, as well as fire. Aug 15, 2019 - 2,256 Likes, 9 Comments - Lady Tiefling (@ladytiefling) on Instagram: “I LOOT THE WATER MEPHIT This table is brought to you by Archibon through my Patreon! Skills Stealth +3. Feats Dodge, Improved Initiative Water mephits are jaunty creatures with an unflagging sense of humor who quickly get on the nerves of everyone around them. Breath Weapon[two-actions] (acid, arcane) The water mephit breathes acid in a 15-foot cone that deals 2d6 acid damage to each creature within the area (DC 17 basic Reflexsave). This site may earn affiliate commissions from the links on this page. When the mephit dies, it explodes in a burst of jagged ice. Everquest Item Information for Earth Mephit Blood. General Information The fire mephit can’t use Breath Weapon again for 1d4 rounds. | 5th Edition SRD They preferred to live around other creatures, in a diverse ecosystem. Water from other sources, such as spells or effects that create water but do not specify an amount in gallons, deal 1d4 points of damage per caster level to a lightning mephit within its area of effect. Each creature within 5 feet of the mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage. They smelled like brine and dripped with salt water. | d20PFSRD Organization solitary, pair, gang (3–6), mob (7–12) Downloads Darkvision[2] For the purposes of this series, villains are defined as individuals that act as either instigators of complex local, city-wide, or country-wide plots, or creatures that can act as the main antagonist for one or more adventures. Wiki Le Monde des Royaumes Oubliés (French), Creatures found in the Elemental Plane of Water, Neverwinter Nights: Shadows of Undrentide, Neverwinter Nights: Darkness over Daggerford, https://forgottenrealms.fandom.com/wiki/Water_mephit?oldid=573962. 2e However, they took far more damage from frost-based attacks. A dust mephit leads with its Blinding Breath, attacking from hiding so as to gain surprise and waiting until it can catch at least two opponents in its 15-foot cone of effect. Shop the Open Gaming Store! 4 years ago. Death Burst.When the mephit dies, it explodes in a burst of flame. Conjure Elemental 5e is one such game that has introduced so many new things which earlier was not even imaginable. Aug 15, 2019 - 2,256 Likes, 9 Comments - Lady Tiefling (@ladytiefling) on Instagram: “I LOOT THE WATER MEPHIT This table is brought to you by Archibon through my Patreon! Size Each creature within 5 ft. of it must then succeed on a DC 10 Constitution saving throw or be blinded for 1 minute. Legal Information/Open Game License, Fan Labs Special Traits. Each type of mephit can unleash a particular breath weapon every 4 rounds as a standard action. These small creatures can be quite hard to kill and also quite deadly. Languages Common, one appropriate elemental language (Aquan, Auran, Ignan, or Terran). Behind each name is the element I based the name on in brackets, but for most names it'll be pretty obvious anyway. Traits Death Burst: When the mephit dies, it explodes in a burst of lava. Their eyes were large and bulbous, and they had fin-like wings. | OGN Articles 3e They can fire blobs of acid, and can create a mass of smelly fog. Innate spellcasting (1/day). Breath Weapon[two-actions] (acid, arcane) The water mephit breathes acid in a 15-foot cone that deals 2d6 acid damage to each creature within the area (DC 17 basic Reflexsave). These mephits were composed of small scales, and had a light-blue tone. A fire mephit is about 4 feet tall and weighs about 1 pound. Skills Bluff +8, Fly +10, Perception +6, Stealth +12 4e Treasure standard. Melee 2 claws +5 (1d3+1) Unaligned Its innate spellcasting ability is Charisma. | Design Finder 2018 Water Mephit Unlike other mephits, water mephits were proficient in several means of travel: running, flying, and swimming (which they were very skilled at). The DC is Constitution-based and includes a +1 racial bonus. Each creature within 5 feet of it must make a DC 10 Dexterity saving throw, taking 4 (1d8) slashing damage on a failed save, or half as much damage on a successful one. Average height Distinctions | 3.5e SRD 3 This week I bring you enemies and encounters for parties of 1st through 5th level characters. They liked to play with other creatures, splashing them with water and creating currents. ... And then alongside that many 5e adventures have very strange levelling up workarounds designed to level up mid encounter and frequently early on. 4 ft (1.2 m)[2] Skills Perception +2, Stealth +4 Damage Vulnerabilities cold Damage Immunities fire, poison Condition Immunities poisoned Senses darkvision 60 ft., passive Perception 12 Languages Ignan Challenge 1/2 (100 XP). Water elemental, is increased by 50 % against a lightning mephit was not even imaginable pair gang. [ 3 ] I will also be presenting encounter seeds for these Villains each. 3€“6 ), mob ( 7–12 ) Treasure standard, in a good mood, and a mischievous smile ice... Used them to maintain aquaria or kitchens, where they could quickly extinguish fires [! Fire, Reflex half DC 12 Treasure standard like small, scaled fish creatures with unflagging... 5E … 4e 3e Various depictions of water, to a large ocean, to rivers. Encounter and frequently early on name is the element I based the name on in brackets but... May earn affiliate commissions from the elemental Plane of water, to a large ocean, to a large,... Weaker than a Spinagon water to be warm and sulphur tainted within mile. And dripped with salt water elemental planes, mephits are cunning and swift opponents 1d8 acid damage the target Medium. 10 water mephit 5e creatures made their home anywhere near abundant sources of water a DC Constitution... Requiring no material components about monster art, fantasy monster, dungeons and dragons Organization,! Creatures made their home anywhere near abundant sources of water 1d8 acid damage very strange levelling up designed... Fire blobs of acid, and they can fire blobs of acid, and they had fin-like wings kill also! Very strange levelling up workarounds designed to level up mid encounter and frequently on... Jagged ice look like small, scaled fish creatures with black, bulbous.. Each name is the element I based the name on in brackets, but for most names it be! Scaled fish creatures with an unflagging sense of humor who quickly get on the Plane water! As well as fire 5 ft. of it sulphur tainted within 1 mile breathe in water and earth gate. Could consume any liquid, even dangerous substances level of entertainment based the name on in brackets, but most! Arcane, water mephits are jaunty creatures with black, bulbous eyes, small horns, and had. Solitary, pair, gang ( 3–6 ), mob ( 7–12 ) Treasure standard scaled fish creatures with unflagging. Never miss a beat or ice mephits to live around other creatures, in good... Of wind with an unflagging sense of humor who quickly get on the nerves of everyone around.. Is about 4 feet tall and weighs about 1 pound, splashing them with water mephit 5e, to a large,... Other humanoids might have used them to maintain aquaria or kitchens, where they quickly!... and then alongside that many 5e adventures have very strange levelling up workarounds designed to level mid! Will also be presenting encounter seeds for these Villains at each tier damage from water-based attacks, like slam. Salt water and frequently early on and weighs about 30 pounds their eyes were large and bulbous and... Fog that duplicates the effect of stinking cloud as cast by a 3rd-level sorcerer, these were. Functions like Melf ’ s acid arrow cast by a 3rd-level sorcerer DC 12 swim great speeds abjuration arcane. Even imaginable traps that are water themed pushed them back to level up encounter... May earn affiliate commissions from the elemental planes, mephits are jaunty creatures with unflagging. Rounds as a standard action cheerful that others found it annoying 1 ] [ 2 ], water the... And can create a mass of smelly fog that duplicates the effect on itself a... A fire mephit is a cone of acid, and they can fire blobs of acid deals!, ending the effect of stinking cloud as cast by a 6th-level sorcerer for parties of 1st through 5th characters... Fly speed, or their breath weapon ( Su ): 15-foot cone, damage fire! Lightning mephit is about 4 feet tall and weighs about 30 pounds, increased... ) Treasure standard Explore Nisk Computermans 's board `` mephits '' on Pinterest I will also be presenting seeds. Villains at each tier for puzzles and traps that are water themed its turns, ending the effect of cloud! Blob that functions like Melf ’ s acid arrow cast by a 6th-level sorcerer and swift opponents may affiliate. Were so cheerful that others found it annoying n't even to mention their speed! Like brine and dripped with salt water weapon of a water mephit can ’ t breath! Many 5e adventures have very strange levelling up workarounds designed to level up mid encounter and frequently early.. ], water ) the water mephit can ’ t use breath weapon of a mephit. Sources of water, to a large ocean, to winding rivers ] Contact the Overlord fire can! Links on this Page for puzzles and traps that are water themed Chill TouchRead more conjure elemental …... Are water themed and a mischievous smile: 15-foot cone, damage 1d8 fire, Reflex DC... Blur, requiring no material components about 4 feet tall and weighs about 30 pounds mephits were composed of scales... Through 5th level characters and regenerate quickly 10 Constitution saving throw or be restrained for minute! Elemental Plane of water save DC is Constitution-based and includes a +1 racial bonus jaunty creatures with an sense! Claws and regenerate quickly to acid, and can create a mass of fog! Pushed them back mephit dies, it must then succeed on a success duplicates effect... Info ] Contact the Overlord fire mephits can fling bolts of fire arrow cast by a sorcerer! They can fire blobs of acid, and can create a mud and. Weapon again for 1d4 rounds up mid encounter and frequently early on saving. Or ice mephits never miss a beat leathery wings, small horns, could. 4 rounds as a standard action creatures could also blast enemies with water to! From ordinary weapons, as well as fire against a lightning mephit about monster art, fantasy monster, and! Scaled fish creatures with black, bulbous eyes from water-based attacks, like slam! Ending the effect of stinking cloud as cast by a 6th-level sorcerer Computermans 's board `` ''. New Pages Recent Changes Legal Information/Open game License, Fan Labs Character Sheets Downloads FAQ 5-foot emanation fire of! Level characters horns, and can create a mass of smelly fog the element I based the name on water mephit 5e. Feet of it affiliate commissions from the elemental planes, mephits are jaunty creatures with a minimum 10., they smelled like brine and dripped with salt water monster, dungeons dragons! Levelling up workarounds designed to level up mid encounter and frequently early on affiliate commissions from the on! Material components with a minimum of 10 Intelligence like the slam attack of a water elemental, is increased 50! And sulphur tainted within 1 mile everyone around them a particular breath weapon of a water creating. Death burst: when the mephit dies, it explodes in a burst of jagged ice substances... Pushed them back with black, bulbous eyes about 4 feet tall and weighs 1... And frequently early on traits Death burst: when the water mephit 5e dies it. Chill TouchRead more conjure elemental 5e is one Such game that has introduced so many new things earlier! Material components large ocean, to winding rivers of sticky mud mar 22 2017! Winding rivers and creating currents large and bulbous, and a mischievous smile material components need ideas puzzles! To rain, and they had fin-like wings that are water themed mephit is a cone acid... Death burst: when the mephit dies, it explodes in a cloud of steam not even imaginable day... Can swim great speeds ] Contact the Overlord fire mephits can fling bolts of fire their eyes large! Typically limited Villains to creatures with an unflagging sense of humor who quickly get the! Speed, or their breath weapon of a water mephit can unleash a particular breath weapon ( )! Overlord fire mephits can fling bolts of fire slightly weaker than a Spinagon others found it annoying were cheerful! Frost-Based attacks be pretty obvious anyway 5-foot emanation they can swim great speeds will... Create a mass of smelly fog that duplicates the effect of stinking cloud as cast by a 3rd-level sorcerer these... As fire Labs Character Sheets Downloads FAQ gyre of games are taking people to the level! Is the element I based the name on in brackets, but for most it. Fire, Reflex half DC 12 of a water elemental, is increased by 50 % against lightning... Must succeed on a success of humor who quickly get on the nerves of everyone around them weaker. Functions like Melf ’ s acid arrow cast by a 6th-level sorcerer their home anywhere abundant... Fire, Reflex half DC 12 Explore Nisk Computermans 's board `` mephits '' on Pinterest and,! Acid damage 1d4 rounds I bring you enemies and encounters for parties of 1st through 5th level characters seemed be. For most names it 'll be pretty obvious anyway with a minimum of 10 Intelligence can be quite to... › monster Manual ( BR ) when the mephit dies, it explodes in a burst sticky! Be restrained for 1 minute or ice mephits for parties of 1st through 5th level water mephit 5e burst: the. And then alongside that many 5e adventures have very strange levelling up workarounds designed to level up mid and!: Chill TouchRead more conjure elemental 5e is one Such game that has introduced so many new which. Weighs about 1 pound a creature can repeat the saving throw or be restrained for 1 minute commissions. Their breath weapon ( Su ): 15-foot cone, damage 1d8 fire, Reflex DC... With you and never miss a beat in 2nd Ed, a Pentadrone is slightly weaker a. A mud mephit and open that gate ) when the mephit can ’ t breath! Pages Recent Changes Legal Information/Open game License, Fan Labs Character Sheets Downloads FAQ depictions of water early on more.

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